Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 41 days ago
7 / 8 / 23
K / D / A
65.2%
Kill participation
844.8
Damage / min
17,110g
472.2 gold / min
42
16 placed · 8 cleared
278
7.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybejjaniii#5821
Ambessa · Top
5 / 10 / 16
45.7% KP
36,860
20.9% share
14,364g
260 CS · 7.2/m
LFT Sheiden#PHL1
Graves · Jungle
28 / 3 / 9
80.4% KP
61,276
34.7% share
27,201g
326 CS · 9/m
Peaked#993
Gragas · Mid
3 / 9 / 16
41.3% KP
34,696
19.6% share
13,398g
249 CS · 6.9/m
Zven#S16XD
Hwei · ADC
7 / 8 / 23
65.2% KP
30,609
17.3% share
17,110g
278 CS · 7.7/m
duoking1#2r1s7
Alistar · Support
3 / 6 / 31
73.9% KP
13,176
7.5% share
11,666g
36 CS · 1/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
7 / 8 / 12
52.8% KP
49,166
29.4% share
18,113g
285 CS · 7.9/m
ScrubNoob#Ella
Rengar · Jungle
14 / 9 / 10
66.7% KP
40,216
24.1% share
19,714g
327 CS · 9/m
9912449341018747#143
Sylas · Mid
4 / 9 / 11
41.7% KP
23,548
14.1% share
12,501g
213 CS · 5.9/m
always#91225
Zeri · ADC
10 / 10 / 9
52.8% KP
41,588
24.9% share
18,770g
332 CS · 9.2/m
woolala#NA1
Rell · Support
1 / 10 / 22
63.9% KP
12,587
7.5% share
9,972g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
