Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nilah
Victory
Ranked Solo/Duo · 41 days ago
6 / 8 / 9
K / D / A
45.5%
Kill participation
400.2
Damage / min
15,003g
493 gold / min
30
15 placed · 3 cleared
244
8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Urgot · Top
10 / 7 / 5
45.5% KP
28,049
23.8% share
15,260g
251 CS · 8.2/m
captain of china#1u1u
Teemo · Jungle
5 / 8 / 10
45.5% KP
25,339
21.5% share
13,473g
226 CS · 7.4/m
HOWARD HAMLIN#1111
Aatrox · Mid
8 / 3 / 7
45.5% KP
30,817
26.2% share
13,664g
247 CS · 8.1/m
Zven#S16XD
Nilah · ADC
6 / 8 / 9
45.5% KP
12,178
10.3% share
15,003g
244 CS · 8/m
Buffing#Tune
Sona · Support
4 / 6 / 17
63.6% KP
21,346
18.1% share
10,723g
15 CS · 0.5/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
14 / 4 / 8
68.8% KP
43,917
36.9% share
19,219g
291 CS · 9.6/m
Munchy Punchy#YAYYY
Master Yi · Jungle
7 / 8 / 6
40.6% KP
18,682
15.7% share
13,011g
201 CS · 6.6/m
patience#Nice
Ekko · Mid
4 / 6 / 12
50% KP
15,736
13.2% share
10,343g
181 CS · 5.9/m
사미라의 검은 악마#EVIL
Samira · ADC
6 / 8 / 12
56.3% KP
22,614
19% share
15,441g
255 CS · 8.4/m
Maxim#SLEEP
Zoe · Support
1 / 7 / 13
43.8% KP
18,066
15.2% share
8,456g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
