Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 41 days ago
3 / 6 / 7
K / D / A
41.7%
Kill participation
1,154.5
Damage / min
14,267g
434.1 gold / min
23
9 placed · 5 cleared
277
8.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Ambessa · Top
6 / 5 / 7
41.9% KP
32,997
22.1% share
14,966g
301 CS · 9.2/m
numberone#2019
Karthus · Jungle
7 / 5 / 13
64.5% KP
33,193
22.2% share
14,817g
284 CS · 8.6/m
Raveydemon#NA1
Naafiri · Mid
14 / 1 / 9
74.2% KP
47,679
31.9% share
16,196g
229 CS · 7/m
CRY NOW#NA1
Azir · ADC
4 / 8 / 7
35.5% KP
30,177
20.2% share
13,448g
251 CS · 7.6/m
luxx#moon
Soraka · Support
0 / 5 / 17
54.8% KP
5,385
3.6% share
8,776g
28 CS · 0.9/m
Red side
DefeatFiji#Zone
Sion · Top
3 / 4 / 9
50% KP
21,705
19.4% share
11,519g
230 CS · 7/m
HUNCHO HECAKING#HECA
Viego · Jungle
6 / 5 / 2
33.3% KP
17,169
15.3% share
13,442g
232 CS · 7.1/m
Joff#NA19
Locke · Mid
9 / 8 / 2
45.8% KP
23,272
20.8% share
13,792g
225 CS · 6.8/m
Zven#S16XD
Ezreal · ADC
3 / 6 / 7
41.7% KP
37,944
33.9% share
14,267g
277 CS · 8.4/m
十IC XC NIKA十#TRIAS
Karma · Support
3 / 8 / 6
37.5% KP
11,814
10.6% share
8,826g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
