Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 41 days ago
2 / 6 / 5
K / D / A
46.7%
Kill participation
615.8
Damage / min
9,871g
405.4 gold / min
23
6 placed · 4 cleared
214
8.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDenathor#NA1
Jayce · Top
6 / 3 / 10
53.3% KP
19,285
27.1% share
13,448g
254 CS · 10.4/m
Gudapi#NA1
Warwick · Jungle
8 / 1 / 10
60% KP
12,911
18.1% share
12,549g
184 CS · 7.6/m
Pirate Raptor#NA1
Ekko · Mid
6 / 6 / 10
53.3% KP
15,167
21.3% share
12,079g
202 CS · 8.3/m
always#91225
Zeri · ADC
8 / 0 / 8
53.3% KP
15,529
21.8% share
14,697g
234 CS · 9.6/m
Kodeki#こうべ
Rakan · Support
2 / 5 / 14
53.3% KP
8,353
11.7% share
8,047g
22 CS · 0.9/m
Red side
DefeatIronicBlueIron#NA1
Quinn · Top
2 / 6 / 3
33.3% KP
10,634
14.7% share
8,440g
170 CS · 7/m
blaberfish2#NA1
Graves · Jungle
6 / 8 / 4
66.7% KP
22,313
30.9% share
10,483g
190 CS · 7.8/m
Fever#2111
Zoe · Mid
4 / 7 / 7
73.3% KP
18,771
26% share
9,001g
170 CS · 7/m
Zven#S16XD
Kalista · ADC
2 / 6 / 5
46.7% KP
14,995
20.7% share
9,871g
214 CS · 8.8/m
needy#9999
Renata Glasc · Support
1 / 3 / 10
73.3% KP
5,597
7.7% share
7,167g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
