Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Defeat
Ranked Solo/Duo · 41 days ago
8 / 7 / 6
K / D / A
58.3%
Kill participation
802.4
Damage / min
11,834g
451.7 gold / min
30
7 placed · 6 cleared
201
7.7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Jayce · Top
1 / 3 / 6
24.1% KP
22,454
22.3% share
11,441g
263 CS · 10/m
MIDKING#KKKKK
Graves · Jungle
7 / 5 / 7
48.3% KP
19,178
19.1% share
14,193g
230 CS · 8.8/m
ISCKMYTOES#42067
Kassadin · Mid
5 / 5 / 9
48.3% KP
19,032
18.9% share
10,319g
194 CS · 7.4/m
refugo#4525
Yunara · ADC
10 / 3 / 12
75.9% KP
26,886
26.7% share
16,099g
222 CS · 8.5/m
Brash#BRSH
Nautilus · Support
6 / 8 / 19
86.2% KP
13,091
13% share
10,262g
28 CS · 1.1/m
Red side
DefeatFudgecakey#5811
Cho'Gath · Top
5 / 3 / 2
29.2% KP
17,126
19.9% share
10,825g
227 CS · 8.7/m
Zven#S16XD
Nocturne · Jungle
8 / 7 / 6
58.3% KP
21,022
24.4% share
11,834g
201 CS · 7.7/m
Peaked#993
Gragas · Mid
6 / 4 / 6
50% KP
19,971
23.2% share
11,373g
217 CS · 8.3/m
sourpatchkid#FaZe
Aphelios · ADC
5 / 8 / 8
54.2% KP
21,301
24.7% share
10,567g
190 CS · 7.3/m
Sushi#Anago
Lulu · Support
0 / 7 / 16
66.7% KP
6,803
7.9% share
6,987g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
