Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 41 days ago
0 / 9 / 5
K / D / A
38.5%
Kill participation
832.4
Damage / min
10,716g
410.3 gold / min
26
8 placed · 7 cleared
221
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK 3#Rules
Garen · Top
2 / 5 / 0
15.4% KP
12,292
14% share
9,221g
194 CS · 7.4/m
LFT Sheiden#PHL1
Graves · Jungle
4 / 6 / 8
92.3% KP
19,558
22.3% share
11,604g
200 CS · 7.7/m
9912449341018747#143
Kassadin · Mid
7 / 4 / 3
76.9% KP
25,752
29.3% share
12,881g
207 CS · 7.9/m
Zven#S16XD
Zeri · ADC
0 / 9 / 5
38.5% KP
21,740
24.8% share
10,716g
221 CS · 8.5/m
Cupic#Senna
Sona · Support
0 / 4 / 12
92.3% KP
8,418
9.6% share
6,990g
38 CS · 1.5/m
Red side
VictoryWill#NA12
Ambessa · Top
9 / 2 / 6
53.6% KP
24,278
27.7% share
15,659g
249 CS · 9.5/m
blaberfish2#NA1
Nidalee · Jungle
4 / 5 / 13
60.7% KP
13,033
14.9% share
11,807g
210 CS · 8/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
6 / 4 / 7
46.4% KP
17,183
19.6% share
11,633g
196 CS · 7.5/m
Sign#213
Tristana · ADC
8 / 0 / 9
60.7% KP
25,313
28.8% share
15,308g
267 CS · 10.2/m
DarkDragon48#NA1
Blitzcrank · Support
1 / 2 / 17
64.3% KP
7,942
9.1% share
7,685g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
