Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 41 days ago
5 / 8 / 3
K / D / A
53.3%
Kill participation
591.1
Damage / min
13,237g
528.1 gold / min
24
8 placed · 5 cleared
225
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDylan#333
Dr. Mundo · Top
1 / 7 / 0
6.7% KP
13,091
20.1% share
8,663g
197 CS · 7.9/m
evergarden#1201
Kindred · Jungle
2 / 8 / 5
46.7% KP
12,310
18.9% share
9,422g
170 CS · 6.8/m
天賦第八究明者#Sight
Locke · Mid
5 / 6 / 2
46.7% KP
17,029
26.1% share
9,969g
174 CS · 6.9/m
Zven#S16XD
Yunara · ADC
5 / 8 / 3
53.3% KP
14,816
22.7% share
13,237g
225 CS · 9/m
DoubleSquare#NA1
Poppy · Support
2 / 7 / 8
66.7% KP
7,880
12.1% share
7,340g
21 CS · 0.8/m
Red side
VictoryThrall washacked#NA1
Yone · Top
4 / 3 / 7
30.6% KP
25,015
22.8% share
11,503g
224 CS · 8.9/m
Sheiden#PHL3
Lee Sin · Jungle
13 / 4 / 3
44.4% KP
28,282
25.8% share
13,284g
204 CS · 8.1/m
babydragon#Babby
LeBlanc · Mid
6 / 5 / 4
27.8% KP
15,878
14.5% share
10,378g
184 CS · 7.3/m
Sign#213
Varus · ADC
12 / 3 / 1
36.1% KP
29,491
26.9% share
15,772g
247 CS · 9.9/m
Yuriyumilol#NA1
Senna · Support
1 / 1 / 19
55.6% KP
11,103
10.1% share
9,763g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
