Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 40 days ago
8 / 10 / 12
K / D / A
51.3%
Kill participation
1,331.5
Damage / min
20,157g
533.5 gold / min
40
12 placed · 8 cleared
329
8.7 CS / min
Objective control
1
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpork#crakr
Zoe · Top
4 / 4 / 6
29.4% KP
35,814
20.4% share
16,546g
267 CS · 7.1/m
Eyesack#NA1
Udyr · Jungle
4 / 7 / 6
29.4% KP
35,972
20.5% share
15,707g
303 CS · 8/m
Peaked#993
Pantheon · Mid
11 / 11 / 5
47.1% KP
41,255
23.5% share
16,789g
192 CS · 5.1/m
LYON Berserker#ddd
Kai'Sa · ADC
15 / 10 / 8
67.6% KP
52,425
29.9% share
21,118g
330 CS · 8.7/m
YoojungHukiriLee#NA1
Alistar · Support
0 / 7 / 21
61.8% KP
10,054
5.7% share
11,342g
26 CS · 0.7/m
Red side
VictorySavageCabb#NA1
Sion · Top
2 / 3 / 11
33.3% KP
17,764
10.7% share
15,334g
312 CS · 8.3/m
123212321#12321
Kayn · Jungle
12 / 7 / 13
64.1% KP
38,346
23.1% share
19,384g
236 CS · 6.2/m
abstention#0001
Kassadin · Mid
14 / 7 / 9
59% KP
44,408
26.8% share
20,346g
263 CS · 7/m
Zven#S16XD
Tristana · ADC
8 / 10 / 12
51.3% KP
50,310
30.3% share
20,157g
329 CS · 8.7/m
Croqui#NA2
Rell · Support
3 / 7 / 20
59% KP
15,019
9.1% share
11,293g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
