Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 38 days ago
0 / 3 / 1
K / D / A
5.3%
Kill participation
516.6
Damage / min
9,339g
367.4 gold / min
19
10 placed · 1 cleared
216
8.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIcy#0169
Sion · Top
2 / 3 / 1
18.8% KP
18,365
28.3% share
11,756g
257 CS · 10.1/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
2 / 2 / 5
43.8% KP
10,478
16.1% share
10,919g
226 CS · 8.9/m
young thirty#420
Tristana · Mid
6 / 9 / 2
50% KP
18,108
27.9% share
10,682g
192 CS · 7.6/m
MarzzOw#NA1
Caitlyn · ADC
5 / 2 / 3
50% KP
13,062
20.1% share
13,160g
269 CS · 10.6/m
DarkDragon48#NA1
Rell · Support
1 / 3 / 7
50% KP
4,887
7.5% share
6,813g
16 CS · 0.6/m
Red side
VictoryZven#S16XD
Jax · Top
0 / 3 / 1
5.3% KP
13,129
18.8% share
9,339g
216 CS · 8.5/m
booo#oood
Lee Sin · Jungle
5 / 4 / 4
47.4% KP
8,977
12.9% share
12,154g
227 CS · 8.9/m
young#0000
LeBlanc · Mid
8 / 3 / 3
57.9% KP
19,590
28.1% share
12,157g
207 CS · 8.1/m
otto otto otto#otto1
Varus · ADC
4 / 5 / 3
36.8% KP
20,593
29.5% share
13,574g
244 CS · 9.6/m
REDEMPTION#lmao
Nautilus · Support
2 / 1 / 8
52.6% KP
7,491
10.7% share
7,544g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
