Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 36 days ago
7 / 6 / 3
K / D / A
76.9%
Kill participation
654.2
Damage / min
12,191g
555 gold / min
10
6 placed · 1 cleared
189
8.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAiden Yasuo#MESSI
Yasuo · Top
12 / 1 / 5
41.5% KP
23,471
28.6% share
14,815g
236 CS · 10.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
10 / 2 / 10
48.8% KP
14,438
17.6% share
12,082g
160 CS · 7.3/m
Davemon#NA1
Pyke · Mid
15 / 4 / 11
63.4% KP
23,346
28.5% share
11,361g
111 CS · 5.1/m
Yuuji#247
Syndra · ADC
3 / 4 / 13
39% KP
13,207
16.1% share
9,938g
178 CS · 8.1/m
Season of Leaves#Fall
Seraphine · Support
1 / 2 / 18
46.3% KP
7,501
9.2% share
7,453g
40 CS · 1.8/m
Red side
DefeatDoublelift#NA01
Twisted Fate · Top
2 / 10 / 3
38.5% KP
8,385
15.8% share
8,548g
127 CS · 5.8/m
pandybear#baby
Shaco · Jungle
2 / 6 / 5
53.8% KP
12,049
22.7% share
8,290g
154 CS · 7/m
Ragna#Hunt
Jayce · Mid
1 / 12 / 3
30.8% KP
13,304
25.1% share
6,519g
132 CS · 6/m
Zven#S16XD
Lucian · ADC
7 / 6 / 3
76.9% KP
14,371
27.1% share
12,191g
189 CS · 8.6/m
NiuNaii#Milk
Nautilus · Support
1 / 7 / 5
46.2% KP
4,920
9.3% share
5,434g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
