Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 35 days ago
15 / 4 / 13
K / D / A
77.8%
Kill participation
1,772.3
Damage / min
20,932g
705.6 gold / min
34
10 placed · 9 cleared
297
10 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatoDragonXDo#NA1
Cho'Gath · Top
6 / 7 / 4
31.3% KP
24,969
20.6% share
10,635g
173 CS · 5.8/m
Sheiden#PHL3
Ambessa · Jungle
9 / 7 / 10
59.4% KP
30,225
24.9% share
16,488g
214 CS · 7.2/m
Ragna#Hunt
Jayce · Mid
10 / 5 / 8
56.3% KP
38,884
32% share
15,385g
320 CS · 10.8/m
Yuuji#247
Kalista · ADC
7 / 9 / 4
34.4% KP
18,886
15.6% share
13,658g
254 CS · 8.6/m
Tyler#CATS
Leona · Support
0 / 8 / 13
40.6% KP
8,488
7% share
7,717g
25 CS · 0.8/m
Red side
Victoryttv tewbone#sub
Irelia · Top
3 / 10 / 1
11.1% KP
17,297
13.8% share
11,774g
235 CS · 7.9/m
Monk Mental#ddgod
Trundle · Jungle
2 / 6 / 21
63.9% KP
7,551
6% share
12,892g
186 CS · 6.3/m
Moss#LikeA
Locke · Mid
16 / 6 / 7
63.9% KP
36,940
29.6% share
15,810g
196 CS · 6.6/m
Zven#S16XD
Zeri · ADC
15 / 4 / 13
77.8% KP
52,579
42.1% share
20,932g
297 CS · 10/m
知 我#CN1
Yuumi · Support
0 / 6 / 27
75% KP
10,574
8.5% share
9,437g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
