Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 32 days ago
10 / 4 / 10
K / D / A
60.6%
Kill participation
1,283.8
Damage / min
15,402g
579 gold / min
31
12 placed · 5 cleared
265
10 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatworker co ops#mybad
Akali · Top
1 / 9 / 4
31.3% KP
11,164
16.8% share
8,557g
191 CS · 7.2/m
Jawgsbo#boogr
Viego · Jungle
4 / 8 / 3
43.8% KP
11,686
17.6% share
10,925g
188 CS · 7.1/m
Maestro#TEMPO
Nasus · Mid
0 / 3 / 4
25% KP
10,786
16.3% share
8,031g
192 CS · 7.2/m
Infernodan#Dan
Tristana · ADC
10 / 6 / 1
68.8% KP
27,280
41.1% share
15,154g
230 CS · 8.6/m
Bluemudkipz#Miku
Amumu · Support
1 / 7 / 9
62.5% KP
5,382
8.1% share
7,124g
29 CS · 1.1/m
Red side
Victorysmurfeee#OSRS
Ambessa · Top
10 / 3 / 9
57.6% KP
35,290
30.4% share
14,353g
240 CS · 9/m
abstention#0001
Kha'Zix · Jungle
8 / 2 / 5
39.4% KP
14,294
12.3% share
14,511g
218 CS · 8.2/m
Repobah#22222
Yone · Mid
2 / 1 / 4
18.2% KP
22,495
19.4% share
10,700g
239 CS · 9/m
Zven#S16XD
Hwei · ADC
10 / 4 / 10
60.6% KP
34,148
29.5% share
15,402g
265 CS · 10/m
Rain#CWs
Leona · Support
3 / 6 / 16
57.6% KP
9,678
8.3% share
8,607g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
