Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 32 days ago
3 / 3 / 11
K / D / A
41.2%
Kill participation
709.8
Damage / min
12,830g
421.3 gold / min
22
13 placed · 1 cleared
230
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThisisbear#TBear
Volibear · Top
3 / 10 / 3
40% KP
12,107
12.7% share
11,661g
242 CS · 7.9/m
Parabellum#joséR
Kayn · Jungle
7 / 7 / 5
80% KP
20,108
21% share
13,485g
231 CS · 7.6/m
7Wylly7#NA1
Gangplank · Mid
4 / 3 / 5
60% KP
28,356
29.7% share
13,069g
235 CS · 7.7/m
Bad Bunny#PR1
Karthus · ADC
1 / 7 / 7
53.3% KP
30,804
32.2% share
11,361g
255 CS · 8.4/m
Topher#US1
Rakan · Support
0 / 7 / 9
60% KP
4,232
4.4% share
7,182g
26 CS · 0.9/m
Red side
VictoryWistfully#663
Urgot · Top
12 / 1 / 7
55.9% KP
23,604
20.5% share
16,397g
265 CS · 8.7/m
Scanning#kai
Graves · Jungle
16 / 2 / 8
70.6% KP
40,790
35.3% share
19,585g
304 CS · 10/m
Herman#51124
Viktor · Mid
2 / 4 / 11
38.2% KP
20,686
17.9% share
11,737g
214 CS · 7/m
Zven#S16XD
Hwei · ADC
3 / 3 / 11
41.2% KP
21,614
18.7% share
12,830g
230 CS · 7.6/m
Warbil#워 빌
Thresh · Support
1 / 5 / 19
58.8% KP
8,708
7.5% share
9,009g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
