Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 31 days ago
3 / 3 / 21
K / D / A
70.6%
Kill participation
283.9
Damage / min
9,177g
382.1 gold / min
83
29 placed · 10 cleared
30
1.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoneSomeRanger#Rank1
Akali · Top
6 / 4 / 5
32.4% KP
18,999
20.1% share
9,703g
154 CS · 6.4/m
mexican dealer#gonzo
Quinn · Jungle
11 / 5 / 5
47.1% KP
24,246
25.7% share
13,887g
206 CS · 8.6/m
Strompest#TTKAE
Syndra · Mid
7 / 3 / 6
38.2% KP
21,424
22.7% share
12,645g
229 CS · 9.5/m
gg wtf#neeko
Vayne · ADC
7 / 8 / 6
38.2% KP
22,921
24.3% share
10,395g
152 CS · 6.3/m
Zven#S16XD
Rakan · Support
3 / 3 / 21
70.6% KP
6,818
7.2% share
9,177g
30 CS · 1.2/m
Red side
DefeatWiiWaterMelon#NA1
Vladimir · Top
4 / 4 / 2
27.3% KP
16,569
21.7% share
9,345g
188 CS · 7.8/m
ShadowThrash#NA1
Graves · Jungle
4 / 7 / 6
45.5% KP
11,539
15.1% share
9,534g
158 CS · 6.6/m
十THANOS十#GOD
Katarina · Mid
9 / 9 / 4
59.1% KP
22,968
30.1% share
11,896g
185 CS · 7.7/m
dont complain#na2
Lucian · ADC
4 / 11 / 7
50% KP
18,352
24.1% share
8,459g
133 CS · 5.5/m
CHICKENORBUNNY#CLUCK
Nami · Support
1 / 3 / 12
59.1% KP
6,850
9% share
6,611g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
