Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 31 days ago
5 / 12 / 19
K / D / A
75%
Kill participation
476
Damage / min
14,840g
379.4 gold / min
166
68 placed · 17 cleared
53
1.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR3DSnow#NA1
Fiora · Top
1 / 10 / 6
21.9% KP
16,038
10.9% share
13,218g
252 CS · 6.4/m
pandybear#baby
Shaco · Jungle
6 / 6 / 9
46.9% KP
31,588
21.4% share
16,948g
281 CS · 7.2/m
Defiant#3543
Viktor · Mid
5 / 8 / 9
43.8% KP
34,953
23.7% share
18,071g
372 CS · 9.5/m
Strompest#TTKAE
Syndra · ADC
15 / 11 / 9
75% KP
46,448
31.5% share
25,845g
309 CS · 7.9/m
Zven#S16XD
Nautilus · Support
5 / 12 / 19
75% KP
18,619
12.6% share
14,840g
53 CS · 1.4/m
Red side
DefeatChúpéGùa#GRU
Gangplank · Top
7 / 6 / 14
44.7% KP
45,055
29% share
18,170g
298 CS · 7.6/m
LFT Sheiden#PHL1
Lee Sin · Jungle
20 / 4 / 10
63.8% KP
36,983
23.8% share
20,805g
290 CS · 7.4/m
PhyMini#NA1
Ryze · Mid
13 / 6 / 10
48.9% KP
33,487
21.6% share
19,907g
368 CS · 9.4/m
terrace#NA45
Kalista · ADC
4 / 7 / 10
29.8% KP
13,900
9% share
15,265g
253 CS · 6.5/m
MIDKING#KKKKK
Neeko · Support
3 / 10 / 26
61.7% KP
25,858
16.7% share
12,605g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
