Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 31 days ago
5 / 6 / 8
K / D / A
61.9%
Kill participation
985.6
Damage / min
11,260g
427.9 gold / min
15
9 placed · 2 cleared
200
7.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypennie#fat
Olaf · Top
7 / 6 / 5
41.4% KP
22,866
25% share
12,256g
206 CS · 7.8/m
MunchyPunchyLOL#TTV1
Viego · Jungle
3 / 4 / 6
31% KP
9,666
10.6% share
11,174g
197 CS · 7.5/m
C9 Loki#kr3
Locke · Mid
11 / 1 / 2
44.8% KP
22,053
24.1% share
15,904g
282 CS · 10.7/m
LYON Berserker#ddd
Anivia · ADC
3 / 5 / 8
37.9% KP
22,215
24.3% share
11,881g
221 CS · 8.4/m
Ausar#7123
Zed · Support
5 / 5 / 9
48.3% KP
14,517
15.9% share
9,060g
39 CS · 1.5/m
Red side
DefeatValhalla#STC
Zaahen · Top
2 / 9 / 6
38.1% KP
13,578
15.6% share
9,699g
200 CS · 7.6/m
holychickencows#dshao
Sylas · Jungle
3 / 4 / 6
42.9% KP
15,619
17.9% share
11,431g
191 CS · 7.3/m
never type#1998
Riven · Mid
6 / 3 / 3
42.9% KP
12,907
14.8% share
12,861g
256 CS · 9.7/m
Zven#S16XD
Ezreal · ADC
5 / 6 / 8
61.9% KP
25,939
29.7% share
11,260g
200 CS · 7.6/m
Strompest#TTKAE
Syndra · Support
5 / 7 / 7
57.1% KP
19,233
22% share
9,376g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
