Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 31 days ago
6 / 12 / 8
K / D / A
48.3%
Kill participation
904
Damage / min
13,318g
458.2 gold / min
20
7 placed · 5 cleared
213
7.3 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMU Keii#MUWIN
Tryndamere · Top
4 / 9 / 4
27.6% KP
28,482
22.2% share
14,446g
270 CS · 9.3/m
123212321#12321
Zyra · Jungle
6 / 10 / 8
48.3% KP
29,416
22.9% share
13,351g
169 CS · 5.8/m
7Wylly7#NA1
Gangplank · Mid
10 / 11 / 3
44.8% KP
32,645
25.4% share
15,269g
232 CS · 8/m
Zven#S16XD
Caitlyn · ADC
6 / 12 / 8
48.3% KP
26,276
20.5% share
13,318g
213 CS · 7.3/m
rovex#AX3
Bard · Support
3 / 9 / 13
55.2% KP
11,494
9% share
9,255g
21 CS · 0.7/m
Red side
VictoryWistfully#663
Cho'Gath · Top
12 / 4 / 7
37.3% KP
32,278
22.9% share
14,859g
224 CS · 7.7/m
kituruken#1717
Aatrox · Jungle
12 / 7 / 8
39.2% KP
25,546
18.2% share
15,752g
249 CS · 8.6/m
Curt#MAVS
Galio · Mid
9 / 4 / 17
51% KP
23,737
16.9% share
15,102g
201 CS · 6.9/m
Gnome#Pulb
Syndra · ADC
5 / 6 / 13
35.3% KP
23,092
16.4% share
14,522g
187 CS · 6.4/m
ttv tewbone#sub
Lee Sin · Support
13 / 8 / 12
49% KP
36,051
25.6% share
12,354g
52 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
