Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 30 days ago
5 / 3 / 11
K / D / A
50%
Kill participation
1,023.5
Damage / min
14,305g
455.3 gold / min
34
12 placed · 7 cleared
293
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasterGamer#Drill
Sett · Top
6 / 14 / 8
43.8% KP
22,992
19.3% share
11,709g
176 CS · 5.6/m
ENTHRALLED#999
Master Yi · Jungle
9 / 9 / 10
59.4% KP
25,720
21.6% share
15,762g
220 CS · 7/m
7Wylly7#NA1
Gangplank · Mid
10 / 7 / 7
53.1% KP
32,081
27% share
16,115g
262 CS · 8.3/m
Zven#S16XD
Hwei · ADC
5 / 3 / 11
50% KP
32,156
27% share
14,305g
293 CS · 9.3/m
falling#ash
Braum · Support
2 / 7 / 18
62.5% KP
6,025
5.1% share
9,340g
27 CS · 0.9/m
Red side
VictoryWistfully#663
Urgot · Top
12 / 8 / 9
52.5% KP
38,083
31.5% share
14,083g
213 CS · 6.8/m
otto otto otto#otto1
Jarvan IV · Jungle
4 / 9 / 16
50% KP
14,926
12.4% share
13,571g
222 CS · 7.1/m
never type#1998
Riven · Mid
13 / 3 / 9
55% KP
32,333
26.8% share
18,892g
305 CS · 9.7/m
Gnome#Pulb
Syndra · ADC
8 / 7 / 10
45% KP
29,838
24.7% share
16,913g
259 CS · 8.2/m
山雨欲来#风满楼
Nautilus · Support
3 / 5 / 15
45% KP
5,583
4.6% share
9,747g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
