Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 28 days ago
0 / 3 / 20
K / D / A
55.6%
Kill participation
191.2
Damage / min
7,580g
280.4 gold / min
126
43 placed · 17 cleared
39
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Jayce · Top
7 / 7 / 1
53.3% KP
15,807
23.6% share
13,876g
239 CS · 8.8/m
Strova#NA1
Jarvan IV · Jungle
0 / 8 / 7
46.7% KP
7,253
10.8% share
8,570g
160 CS · 5.9/m
Akada#NA1
Syndra · Mid
5 / 8 / 3
53.3% KP
18,350
27.4% share
11,434g
211 CS · 7.8/m
Principal#eim
Yunara · ADC
2 / 7 / 5
46.7% KP
19,689
29.4% share
11,261g
252 CS · 9.3/m
十THANOS十#GOD
Lulu · Support
1 / 6 / 6
46.7% KP
5,809
8.7% share
7,049g
31 CS · 1.1/m
Red side
VictoryLazzaro#NA1
Quinn · Top
7 / 5 / 9
44.4% KP
17,940
19.1% share
11,949g
169 CS · 6.3/m
Josedeodo#NA12
Lee Sin · Jungle
13 / 2 / 18
86.1% KP
35,955
38.2% share
16,865g
241 CS · 8.9/m
flow state#77999
Locke · Mid
13 / 3 / 7
55.6% KP
23,718
25.2% share
14,451g
229 CS · 8.5/m
Grìmm#NA1
Hwei · ADC
3 / 2 / 9
33.3% KP
11,299
12% share
11,774g
260 CS · 9.6/m
Zven#S16XD
Nautilus · Support
0 / 3 / 20
55.6% KP
5,169
5.5% share
7,580g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
