Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 26 days ago
10 / 9 / 16
K / D / A
57.8%
Kill participation
1,609.6
Damage / min
20,964g
580.5 gold / min
51
15 placed · 11 cleared
332
9.2 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStrompest#TTKAE
Twisted Fate · Top
4 / 11 / 6
30.3% KP
19,078
13.9% share
16,157g
288 CS · 8/m
Ninkey#300
Gwen · Jungle
9 / 6 / 7
48.5% KP
27,175
19.8% share
18,906g
351 CS · 9.7/m
9912449341018747#143
Sylas · Mid
8 / 10 / 10
54.5% KP
26,433
19.3% share
13,805g
201 CS · 5.6/m
Cody Sun#Ora
Ezreal · ADC
12 / 8 / 9
63.6% KP
53,943
39.4% share
19,509g
260 CS · 7.2/m
Bit By Kafuu#GOAT
Leona · Support
0 / 10 / 15
45.5% KP
10,410
7.6% share
9,513g
38 CS · 1.1/m
Red side
VictoryEmiya#YYDS
Pantheon · Top
15 / 9 / 2
37.8% KP
38,942
23.8% share
18,081g
247 CS · 6.8/m
LFT Sheiden#PHL1
Qiyana · Jungle
10 / 4 / 14
53.3% KP
30,700
18.7% share
17,149g
226 CS · 6.3/m
Brok#Bdog
Malzahar · Mid
7 / 4 / 16
51.1% KP
27,030
16.5% share
16,018g
307 CS · 8.5/m
Zven#S16XD
Yunara · ADC
10 / 9 / 16
57.8% KP
58,135
35.5% share
20,964g
332 CS · 9.2/m
Thai Basil#inflm
Lulu · Support
3 / 7 / 25
62.2% KP
9,012
5.5% share
11,932g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
