Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 26 days ago
23 / 4 / 9
K / D / A
78%
Kill participation
1,835.6
Damage / min
22,452g
621.9 gold / min
48
10 placed · 9 cleared
282
7.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjungle magnet#NA2
Ambessa · Top
1 / 6 / 11
30% KP
30,294
16.2% share
10,994g
197 CS · 5.5/m
Хунчо Хекарим#Джунг
Hecarim · Jungle
4 / 12 / 15
47.5% KP
33,250
17.8% share
16,088g
262 CS · 7.3/m
Dun#NA1
Viktor · Mid
10 / 4 / 18
70% KP
62,307
33.4% share
17,170g
243 CS · 6.7/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
20 / 9 / 10
75% KP
48,078
25.8% share
20,358g
233 CS · 6.5/m
Frosthook#NA2
Pyke · Support
5 / 10 / 12
42.5% KP
12,585
6.7% share
11,095g
25 CS · 0.7/m
Red side
VictoryCaptBear#NA1
Kled · Top
2 / 7 / 6
19.5% KP
24,165
15.7% share
14,535g
317 CS · 8.8/m
Koshercash#NA1
Aatrox · Jungle
4 / 9 / 9
31.7% KP
16,552
10.7% share
13,808g
205 CS · 5.7/m
Sky#meia9
Zed · Mid
12 / 10 / 8
48.8% KP
33,791
21.9% share
16,915g
212 CS · 5.9/m
Zven#S16XD
Hwei · ADC
23 / 4 / 9
78% KP
66,266
43% share
22,452g
282 CS · 7.8/m
volumedown#VD1
Blitzcrank · Support
0 / 10 / 26
63.4% KP
13,235
8.6% share
10,729g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
