Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 25 days ago
1 / 3 / 17
K / D / A
52.9%
Kill participation
355.1
Damage / min
7,343g
361.1 gold / min
72
30 placed · 8 cleared
26
1.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryworker co ops#mybad
Renekton · Top
4 / 1 / 7
32.4% KP
16,646
19.7% share
10,326g
188 CS · 9.2/m
Sneewo#NA1
Hecarim · Jungle
8 / 2 / 11
55.9% KP
15,483
18.4% share
12,099g
201 CS · 9.9/m
DAME OVER 30#PTS
Katarina · Mid
17 / 1 / 8
73.5% KP
33,722
40% share
13,153g
153 CS · 7.5/m
Tamary#xoxo
Mel · ADC
4 / 2 / 4
23.5% KP
11,223
13.3% share
9,088g
170 CS · 8.4/m
Zven#S16XD
Nautilus · Support
1 / 3 / 17
52.9% KP
7,220
8.6% share
7,343g
26 CS · 1.3/m
Red side
DefeatLoneSomeRanger#Rank1
Akali · Top
1 / 6 / 1
22.2% KP
13,116
27.3% share
7,124g
149 CS · 7.3/m
lightrocket2#NA1
Taric · Jungle
3 / 8 / 4
77.8% KP
9,177
19.1% share
8,236g
112 CS · 5.5/m
LeVerm#NA1
Yone · Mid
1 / 8 / 3
44.4% KP
6,372
13.3% share
7,253g
164 CS · 8.1/m
Gnome#Pulb
Syndra · ADC
2 / 5 / 3
55.6% KP
11,456
23.8% share
7,570g
138 CS · 6.8/m
hate it here#520
Senna · Support
2 / 7 / 6
88.9% KP
7,929
16.5% share
6,540g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
