Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 25 days ago
5 / 3 / 12
K / D / A
51.5%
Kill participation
825.3
Damage / min
14,398g
552 gold / min
28
10 placed · 6 cleared
253
9.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT0mio#NA1
Gragas · Top
0 / 4 / 1
7.1% KP
10,521
14.5% share
9,942g
227 CS · 8.7/m
LoneSomeRanger#Rank1
Vi · Jungle
3 / 9 / 3
42.9% KP
9,204
12.7% share
9,746g
181 CS · 6.9/m
JotaroKujo#NA2
Zed · Mid
7 / 8 / 1
57.1% KP
24,564
33.8% share
10,772g
177 CS · 6.8/m
Autumn3#1003
Yunara · ADC
2 / 8 / 5
50% KP
21,301
29.3% share
10,923g
216 CS · 8.3/m
KDKD#9999
Nautilus · Support
2 / 4 / 7
64.3% KP
7,115
9.8% share
7,784g
35 CS · 1.3/m
Red side
Victoryjungle magnet#NA2
Yorick · Top
1 / 1 / 11
36.4% KP
21,688
20.7% share
10,590g
221 CS · 8.5/m
Medialuna#NA1
Viego · Jungle
13 / 1 / 10
69.7% KP
30,707
29.3% share
14,703g
219 CS · 8.4/m
Stop It App#NA1
Evelynn · Mid
13 / 4 / 4
51.5% KP
25,475
24.3% share
11,465g
158 CS · 6.1/m
Zven#S16XD
Kalista · ADC
5 / 3 / 12
51.5% KP
21,526
20.5% share
14,398g
253 CS · 9.7/m
worker co ops#mybad
Rakan · Support
1 / 5 / 22
69.7% KP
5,532
5.3% share
8,786g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
