Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 25 days ago
6 / 12 / 10
K / D / A
42.1%
Kill participation
714.5
Damage / min
12,206g
429.8 gold / min
15
7 placed · 2 cleared
186
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMU Keii#MUWIN
Jayce · Top
7 / 9 / 1
26.7% KP
26,301
23.5% share
11,875g
239 CS · 8.4/m
NICHOLAS STEWART#DOUG
Wukong · Jungle
9 / 7 / 6
50% KP
16,260
14.5% share
11,960g
162 CS · 5.7/m
CHICKENORBUNNY#CLUCK
Swain · Mid
1 / 6 / 11
40% KP
23,842
21.3% share
8,817g
177 CS · 6.2/m
Aliplane#F15YO
Kog'Maw · ADC
9 / 7 / 8
56.7% KP
26,913
24% share
14,542g
228 CS · 8/m
DabinPenguEmote#Dabin
Xerath · Support
4 / 9 / 15
63.3% KP
18,705
16.7% share
9,835g
34 CS · 1.2/m
Red side
VictoryNixonButt#NA1
K'Sante · Top
2 / 5 / 13
39.5% KP
17,968
14.9% share
10,598g
185 CS · 6.5/m
colton#2006
Vi · Jungle
20 / 3 / 7
71.1% KP
39,721
32.9% share
18,497g
223 CS · 7.9/m
LoneSomeRanger#Rank1
Akali · Mid
9 / 3 / 11
52.6% KP
29,758
24.6% share
13,339g
223 CS · 7.9/m
Zven#S16XD
Kalista · ADC
6 / 12 / 10
42.1% KP
20,292
16.8% share
12,206g
186 CS · 6.5/m
Bánh Rán NA#NA1
Alistar · Support
1 / 8 / 29
78.9% KP
13,021
10.8% share
9,316g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
