Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 25 days ago
1 / 9 / 7
K / D / A
30.8%
Kill participation
252.3
Damage / min
8,277g
290.6 gold / min
106
41 placed · 15 cleared
50
1.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLFT Sheiden#PHL1
Ambessa · Top
4 / 4 / 6
38.5% KP
23,024
21.2% share
11,482g
255 CS · 9/m
Kenvi#000
Talon · Jungle
5 / 8 / 8
50% KP
19,507
18% share
13,227g
209 CS · 7.3/m
lft ckreborn#pris
LeBlanc · Mid
8 / 12 / 3
42.3% KP
22,334
20.6% share
11,703g
132 CS · 4.6/m
stargazer#poro
Ezreal · ADC
8 / 10 / 3
42.3% KP
36,390
33.6% share
14,918g
248 CS · 8.7/m
Zven#S16XD
Karma · Support
1 / 9 / 7
30.8% KP
7,186
6.6% share
8,277g
50 CS · 1.8/m
Red side
VictoryMunchyPunchyLOL#TTV1
Nasus · Top
4 / 7 / 8
27.9% KP
12,985
12.1% share
10,416g
171 CS · 6/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
8 / 3 / 14
51.2% KP
25,174
23.5% share
13,800g
239 CS · 8.4/m
never type#1998
Camille · Mid
14 / 6 / 11
58.1% KP
33,398
31.2% share
15,911g
217 CS · 7.6/m
TH LAW#LAW
Karthus · ADC
14 / 4 / 11
58.1% KP
26,183
24.4% share
16,918g
249 CS · 8.7/m
REDEMPTION#lmao
Nautilus · Support
3 / 6 / 19
51.2% KP
9,438
8.8% share
8,825g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
