Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 21 days ago
2 / 7 / 14
K / D / A
42.1%
Kill participation
283.3
Damage / min
9,848g
321.3 gold / min
125
48 placed · 12 cleared
26
0.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
3 / 11 / 4
26.9% KP
16,709
14.7% share
11,591g
219 CS · 7.1/m
LFT Sheiden#PHL1
Lee Sin · Jungle
7 / 7 / 12
73.1% KP
26,226
23.1% share
13,387g
182 CS · 5.9/m
quante#1997
Garen · Mid
6 / 6 / 6
46.2% KP
20,584
18.1% share
13,106g
252 CS · 8.2/m
Zwag#Faker
Xerath · ADC
9 / 8 / 8
65.4% KP
41,279
36.3% share
14,097g
184 CS · 6/m
Good Boi#twtv
Rakan · Support
1 / 6 / 17
69.2% KP
8,801
7.7% share
8,786g
29 CS · 0.9/m
Red side
VictoryMU Keii#MUWIN
Anivia · Top
5 / 5 / 11
42.1% KP
28,200
20.3% share
13,390g
244 CS · 8/m
123212321#12321
Nidalee · Jungle
8 / 4 / 10
47.4% KP
26,170
18.8% share
15,304g
234 CS · 7.6/m
asdkjhasd#asdas
Qiyana · Mid
13 / 3 / 4
44.7% KP
39,358
28.3% share
17,742g
264 CS · 8.6/m
previous#9 9 9
Draven · ADC
10 / 7 / 6
42.1% KP
36,749
26.4% share
19,659g
271 CS · 8.8/m
Zven#S16XD
Nautilus · Support
2 / 7 / 14
42.1% KP
8,682
6.2% share
9,848g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
