Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 21 days ago
6 / 10 / 7
K / D / A
56.5%
Kill participation
953.9
Damage / min
12,050g
503.5 gold / min
18
8 placed · 1 cleared
168
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAatreus Clone#Sho
Singed · Top
2 / 8 / 4
26.1% KP
11,806
14.7% share
9,006g
185 CS · 7.7/m
LFT Sheiden#PHL1
Graves · Jungle
10 / 9 / 3
56.5% KP
16,539
20.5% share
12,271g
137 CS · 5.7/m
scuttlecrab3#NA3
Ryze · Mid
3 / 7 / 5
34.8% KP
20,395
25.3% share
10,040g
195 CS · 8.1/m
Zven#S16XD
Jhin · ADC
6 / 10 / 7
56.5% KP
22,831
28.4% share
12,050g
168 CS · 7/m
aiduze#TTV
Nautilus · Support
2 / 15 / 9
47.8% KP
8,928
11.1% share
6,679g
18 CS · 0.8/m
Red side
VictoryMunchy Punchy#YAYYY
Jayce · Top
5 / 4 / 5
20.4% KP
16,937
13.9% share
10,257g
184 CS · 7.7/m
twtv kaidojungle#IWNL
Zyra · Jungle
8 / 2 / 15
46.9% KP
24,339
20% share
13,218g
247 CS · 10.3/m
Raveydemon#NA1
Naafiri · Mid
8 / 2 / 8
32.7% KP
17,471
14.4% share
10,686g
191 CS · 8/m
WaffleWheel#Kanao
Yunara · ADC
23 / 8 / 8
63.3% KP
53,274
43.8% share
19,119g
180 CS · 7.5/m
Dangle#QCL
Braum · Support
5 / 7 / 31
73.5% KP
9,623
7.9% share
9,380g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
