Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 20 days ago
12 / 9 / 14
K / D / A
57.8%
Kill participation
1,050.2
Damage / min
18,963g
587.1 gold / min
29
11 placed · 4 cleared
243
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZileanaire#BOOM
Zilean · Top
3 / 5 / 13
40% KP
22,283
18% share
11,288g
194 CS · 6/m
Jashin#NA2
Jarvan IV · Jungle
9 / 10 / 9
45% KP
15,166
12.3% share
15,461g
241 CS · 7.5/m
Flay Mígnon#2298
Annie · Mid
6 / 11 / 11
42.5% KP
30,250
24.5% share
11,350g
185 CS · 5.7/m
Yeetyuh#1234
Caitlyn · ADC
8 / 11 / 12
50% KP
28,632
23.2% share
15,786g
204 CS · 6.3/m
Oidotdash#shudu
LeBlanc · Support
14 / 8 / 11
62.5% KP
27,283
22.1% share
13,733g
49 CS · 1.5/m
Red side
Victory反省了你全错#知豆不
Malphite · Top
6 / 4 / 14
44.4% KP
25,471
19.7% share
13,697g
202 CS · 6.3/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
9 / 6 / 17
57.8% KP
23,372
18% share
15,242g
223 CS · 6.9/m
888#NA2
Yone · Mid
9 / 10 / 14
51.1% KP
32,957
25.4% share
15,011g
203 CS · 6.3/m
Zven#S16XD
Jhin · ADC
12 / 9 / 14
57.8% KP
33,920
26.2% share
18,963g
243 CS · 7.5/m
mute all#9606
Pyke · Support
9 / 11 / 14
51.1% KP
13,864
10.7% share
13,046g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
