Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 17 days ago
3 / 6 / 4
K / D / A
36.8%
Kill participation
678.7
Damage / min
11,934g
454.3 gold / min
22
12 placed · 1 cleared
234
8.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLYON Berserker#ddd
Kennen · Top
4 / 6 / 1
26.3% KP
17,557
21.2% share
11,152g
231 CS · 8.8/m
Parabellum#joséR
Graves · Jungle
5 / 7 / 4
47.4% KP
16,938
20.5% share
10,903g
217 CS · 8.3/m
Will#NA12
Corki · Mid
5 / 7 / 6
57.9% KP
23,663
28.6% share
10,480g
204 CS · 7.8/m
Zven#S16XD
Syndra · ADC
3 / 6 / 4
36.8% KP
17,827
21.5% share
11,934g
234 CS · 8.9/m
Isles#000
Nautilus · Support
2 / 6 / 11
68.4% KP
6,746
8.2% share
7,652g
32 CS · 1.2/m
Red side
VictoryThanatoes#kr2
Malphite · Top
6 / 1 / 9
46.9% KP
19,063
22.8% share
11,265g
220 CS · 8.4/m
123212321#12321
Nidalee · Jungle
8 / 4 / 14
68.8% KP
19,384
23.2% share
12,887g
184 CS · 7/m
never type#1998
Riven · Mid
4 / 4 / 7
34.4% KP
15,801
18.9% share
11,664g
226 CS · 8.6/m
Tactical0#NA1
Jinx · ADC
14 / 4 / 4
56.3% KP
22,653
27.1% share
16,426g
255 CS · 9.7/m
xo Mystix#NA1
Thresh · Support
0 / 6 / 22
68.8% KP
6,809
8.1% share
7,372g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
