Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 16 days ago
10 / 7 / 10
K / D / A
64.5%
Kill participation
1,263.4
Damage / min
13,513g
566.6 gold / min
21
8 placed · 3 cleared
222
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCrucile#Coach
Camille · Top
7 / 5 / 6
52% KP
23,742
26.8% share
9,994g
138 CS · 5.8/m
Hanieyl#Yonko
Skarner · Jungle
4 / 7 / 10
56% KP
22,901
25.9% share
9,980g
138 CS · 5.8/m
MarzzOw#NA1
Caitlyn · Mid
5 / 4 / 3
32% KP
17,887
20.2% share
10,171g
204 CS · 8.6/m
bunnyluvr5#mayy
Locke · ADC
9 / 7 / 4
52% KP
13,213
14.9% share
10,967g
136 CS · 5.7/m
AGURININ ASKERI#TR31
Sylas · Support
0 / 8 / 11
44% KP
10,749
12.1% share
6,528g
24 CS · 1/m
Red side
VictoryDec#BRA
Jax · Top
5 / 7 / 4
29% KP
29,912
27.1% share
10,117g
181 CS · 7.6/m
Josedeodo#NA12
Cho'Gath · Jungle
11 / 1 / 8
61.3% KP
25,502
23.1% share
12,516g
178 CS · 7.5/m
1213212321#45654
Ambessa · Mid
4 / 3 / 1
16.1% KP
12,497
11.3% share
12,285g
207 CS · 8.7/m
Zven#S16XD
Ashe · ADC
10 / 7 / 10
64.5% KP
30,132
27.3% share
13,513g
222 CS · 9.3/m
Letsap#MATA
Seraphine · Support
1 / 7 / 15
51.6% KP
12,282
11.1% share
7,650g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
