Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 12 days ago
0 / 9 / 16
K / D / A
76.2%
Kill participation
225.2
Damage / min
6,720g
268.8 gold / min
100
31 placed · 12 cleared
20
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarcato#NA1
Shen · Top
1 / 5 / 7
38.1% KP
10,838
14.7% share
8,117g
166 CS · 6.6/m
Jouzef#NA1
Taliyah · Jungle
0 / 9 / 17
81% KP
16,272
22.1% share
9,151g
164 CS · 6.6/m
Divinity#bliss
Locke · Mid
14 / 4 / 4
85.7% KP
19,502
26.5% share
12,108g
153 CS · 6.1/m
Hypha#ADC
Caitlyn · ADC
6 / 4 / 5
52.4% KP
21,374
29% share
11,837g
227 CS · 9.1/m
Zven#S16XD
Bard · Support
0 / 9 / 16
76.2% KP
5,631
7.6% share
6,720g
20 CS · 0.8/m
Red side
VictoryCalumnia#TwTv
Camille · Top
10 / 2 / 7
54.8% KP
27,286
28.1% share
13,917g
218 CS · 8.7/m
Turtle Server#lmfao
Kindred · Jungle
9 / 6 / 12
67.7% KP
21,297
21.9% share
12,766g
178 CS · 7.1/m
Herman#51124
Viktor · Mid
4 / 1 / 10
45.2% KP
25,236
26% share
10,656g
214 CS · 8.6/m
Broken Ankles#727
Kai'Sa · ADC
6 / 5 / 7
41.9% KP
16,481
17% share
11,892g
176 CS · 7/m
Maxander#NA1
Thresh · Support
2 / 7 / 15
54.8% KP
6,873
7.1% share
7,272g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
