Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 11 days ago
10 / 2 / 5
K / D / A
50%
Kill participation
793.1
Damage / min
17,337g
537.3 gold / min
16
11 placed · 2 cleared
288
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJinus Bestfriend#Saja
Gnar · Top
2 / 4 / 5
46.7% KP
28,458
26.3% share
11,478g
230 CS · 7.1/m
Snowball#larp
Nunu & Willump · Jungle
0 / 10 / 4
26.7% KP
13,820
12.8% share
9,555g
174 CS · 5.4/m
PENGUIN L#NA1
Vex · Mid
8 / 7 / 0
53.3% KP
30,398
28% share
14,788g
281 CS · 8.7/m
Tainted Cup#000
Caitlyn · ADC
4 / 6 / 2
40% KP
27,611
25.5% share
14,322g
312 CS · 9.7/m
Tamary#xoxo
Janna · Support
1 / 3 / 9
66.7% KP
8,086
7.5% share
8,338g
27 CS · 0.8/m
Red side
VictoryPeaked#Grag
Gragas · Top
5 / 4 / 4
30% KP
25,668
23.9% share
12,931g
242 CS · 7.5/m
Maple#Mid
Talon · Jungle
11 / 3 / 7
60% KP
29,207
27.2% share
15,858g
265 CS · 8.2/m
Saneryus#TTV
Kayle · Mid
2 / 4 / 10
40% KP
15,595
14.5% share
14,175g
298 CS · 9.2/m
Zven#S16XD
Jhin · ADC
10 / 2 / 5
50% KP
25,590
23.8% share
17,337g
288 CS · 8.9/m
dorceless#angel
Senna · Support
2 / 2 / 17
63.3% KP
11,337
10.6% share
11,017g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
