Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 11 days ago
2 / 1 / 19
K / D / A
61.8%
Kill participation
345.7
Damage / min
9,052g
326.8 gold / min
132
45 placed · 13 cleared
36
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbullseye#ttt
Azir · Top
1 / 9 / 1
11.1% KP
14,200
16% share
8,039g
159 CS · 5.7/m
WuKing Satanael#Satan
Wukong · Jungle
10 / 7 / 5
83.3% KP
24,864
28.1% share
14,327g
221 CS · 8/m
en passant#yasuo
Syndra · Mid
2 / 5 / 4
33.3% KP
19,093
21.6% share
10,651g
232 CS · 8.4/m
Elden#0927
Ezreal · ADC
2 / 4 / 7
50% KP
17,862
20.2% share
10,832g
209 CS · 7.5/m
37Rain#NA1
Fiddlesticks · Support
3 / 9 / 8
61.1% KP
12,514
14.1% share
7,990g
29 CS · 1/m
Red side
VictoryWin Worlds#2000
Locke · Top
8 / 3 / 7
44.1% KP
18,337
20.2% share
13,291g
205 CS · 7.4/m
不过尔尔#zzz
Kindred · Jungle
11 / 6 / 7
52.9% KP
18,886
20.8% share
13,921g
210 CS · 7.6/m
kycp2006#yvr
Yasuo · Mid
4 / 6 / 9
38.2% KP
19,284
21.3% share
11,600g
225 CS · 8.1/m
brabro#bbbbb
Kai'Sa · ADC
9 / 3 / 9
52.9% KP
24,574
27.1% share
17,317g
236 CS · 8.5/m
Zven#S16XD
Nautilus · Support
2 / 1 / 19
61.8% KP
9,576
10.6% share
9,052g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
