Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 11 days ago
15 / 3 / 7
K / D / A
45.8%
Kill participation
1,380
Damage / min
16,251g
649.2 gold / min
10
7 placed · 0 cleared
225
9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFullgod#NA1
Sett · Top
7 / 8 / 3
41.7% KP
21,232
20.6% share
10,432g
155 CS · 6.2/m
MU Keii#MUWIN
Kayn · Jungle
4 / 9 / 4
33.3% KP
23,919
23.2% share
11,847g
189 CS · 7.5/m
Turtle Server#lmfao
Zoe · Mid
4 / 11 / 3
29.2% KP
17,126
16.6% share
7,806g
114 CS · 4.6/m
TL Yeon#7lol
Aphelios · ADC
3 / 11 / 8
45.8% KP
19,079
18.5% share
9,985g
166 CS · 6.6/m
Oidotdash#shudu
Taliyah · Support
6 / 9 / 9
62.5% KP
21,592
21% share
10,628g
39 CS · 1.6/m
Red side
VictoryjuIy#broke
Zaahen · Top
9 / 6 / 6
31.3% KP
26,963
19.2% share
11,902g
179 CS · 7.2/m
magnolia#2026
Nidalee · Jungle
11 / 2 / 19
62.5% KP
28,207
20.1% share
14,318g
178 CS · 7.1/m
SUPERMEGAHUMPER#9000
Orianna · Mid
10 / 12 / 11
43.8% KP
31,347
22.4% share
10,640g
132 CS · 5.3/m
Zven#S16XD
Jhin · ADC
15 / 3 / 7
45.8% KP
34,547
24.6% share
16,251g
225 CS · 9/m
Cupic#Senna
Sona · Support
3 / 1 / 16
39.6% KP
19,089
13.6% share
8,556g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
