Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 11 days ago
1 / 8 / 9
K / D / A
55.6%
Kill participation
288.8
Damage / min
6,408g
271.5 gold / min
70
30 placed · 5 cleared
20
0.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI WILL NEVER FF#FIGHT
Gnar · Top
4 / 2 / 4
20% KP
14,701
14.5% share
9,162g
157 CS · 6.7/m
mobutu#210
Lee Sin · Jungle
6 / 6 / 12
45% KP
16,135
15.9% share
12,183g
189 CS · 8/m
Walter Kovacs#0002
Sylas · Mid
13 / 3 / 11
60% KP
31,719
31.2% share
13,089g
194 CS · 8.2/m
Veiga#PRATT
Aphelios · ADC
17 / 2 / 10
67.5% KP
34,522
34% share
18,367g
222 CS · 9.4/m
Topablo#2003
Braum · Support
0 / 5 / 23
57.5% KP
4,447
4.4% share
7,579g
18 CS · 0.8/m
Red side
DefeatYordleswaggins#NA1
Volibear · Top
3 / 7 / 1
22.2% KP
10,707
14.5% share
7,623g
139 CS · 5.9/m
Scanning#kai
Graves · Jungle
6 / 8 / 5
61.1% KP
21,788
29.6% share
12,490g
202 CS · 8.6/m
goge#NA1
Katarina · Mid
3 / 9 / 3
33.3% KP
17,151
23.3% share
7,980g
139 CS · 5.9/m
T0mio#NA1
Ashe · ADC
5 / 8 / 6
61.1% KP
17,132
23.3% share
10,335g
157 CS · 6.7/m
Zven#S16XD
Nautilus · Support
1 / 8 / 9
55.6% KP
6,816
9.3% share
6,408g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
