Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 10 days ago
14 / 3 / 3
K / D / A
48.6%
Kill participation
1,186.1
Damage / min
14,749g
665.4 gold / min
26
10 placed · 6 cleared
193
8.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNayoraso#8741
Aatrox · Top
5 / 7 / 2
46.7% KP
13,854
24.1% share
7,820g
129 CS · 5.8/m
vakin#otter
Lee Sin · Jungle
3 / 6 / 4
46.7% KP
10,589
18.4% share
9,393g
175 CS · 7.9/m
Turtle Server#lmfao
Syndra · Mid
4 / 8 / 2
40% KP
13,542
23.5% share
9,901g
171 CS · 7.7/m
Heechan#david
Jhin · ADC
3 / 6 / 2
33.3% KP
11,239
19.5% share
8,233g
143 CS · 6.5/m
Maxim#SLEEP
Zoe · Support
0 / 8 / 7
46.7% KP
8,350
14.5% share
6,170g
42 CS · 1.9/m
Red side
VictoryFAT RTD PIG CHUD#OINK
Yasuo · Top
6 / 5 / 4
28.6% KP
18,532
22.7% share
10,382g
170 CS · 7.7/m
BatemanDurden#Shlby
Talon · Jungle
7 / 1 / 4
31.4% KP
9,303
11.4% share
11,137g
191 CS · 8.6/m
AlphaWolffy#NA1
Viktor · Mid
7 / 1 / 6
37.1% KP
18,961
23.2% share
10,734g
180 CS · 8.1/m
Zven#S16XD
Tristana · ADC
14 / 3 / 3
48.6% KP
26,292
32.2% share
14,749g
193 CS · 8.7/m
DarkDragon48#NA1
Leona · Support
1 / 5 / 14
42.9% KP
8,636
10.6% share
7,577g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
