Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 10 days ago
0 / 2 / 17
K / D / A
48.6%
Kill participation
192.3
Damage / min
8,149g
317.1 gold / min
102
45 placed · 11 cleared
38
1.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAT RTD PIG CHUD#OINK
Fiora · Top
3 / 8 / 5
42.1% KP
17,516
22.8% share
9,702g
157 CS · 6.1/m
Music#jgl
Lee Sin · Jungle
8 / 9 / 3
57.9% KP
14,809
19.3% share
11,074g
176 CS · 6.8/m
Davemon#NA1
Ekko · Mid
5 / 7 / 2
36.8% KP
21,381
27.8% share
10,899g
210 CS · 8.2/m
Doublelift#NA01
Jhin · ADC
1 / 5 / 7
42.1% KP
14,196
18.5% share
10,252g
229 CS · 8.9/m
kurfyou#NA2
Veigar · Support
2 / 6 / 7
47.4% KP
8,927
11.6% share
7,300g
27 CS · 1.1/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
8 / 3 / 8
45.7% KP
27,367
28.1% share
13,193g
216 CS · 8.4/m
NAgurin#EU1
Elise · Jungle
9 / 5 / 6
42.9% KP
17,998
18.5% share
14,224g
245 CS · 9.5/m
十THANOS十#GOD
Cassiopeia · Mid
7 / 6 / 7
40% KP
24,311
25% share
10,728g
166 CS · 6.5/m
always#91225
Zeri · ADC
11 / 3 / 3
40% KP
22,635
23.3% share
16,884g
273 CS · 10.6/m
Zven#S16XD
Lulu · Support
0 / 2 / 17
48.6% KP
4,942
5.1% share
8,149g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
