Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 10 days ago
3 / 2 / 14
K / D / A
53.1%
Kill participation
276.5
Damage / min
8,269g
328.1 gold / min
101
45 placed · 10 cleared
26
1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytortwig#NA1
Gangplank · Top
6 / 5 / 5
34.4% KP
22,212
23.2% share
11,887g
204 CS · 8.1/m
Evan#lai
Hecarim · Jungle
5 / 1 / 14
59.4% KP
17,799
18.6% share
13,431g
264 CS · 10.5/m
BatemanDurden#Shlby
Locke · Mid
10 / 2 / 6
50% KP
23,812
24.9% share
13,371g
201 CS · 8/m
InoriB#2005
Kai'Sa · ADC
8 / 7 / 5
40.6% KP
24,932
26% share
13,716g
234 CS · 9.3/m
Zven#S16XD
Nautilus · Support
3 / 2 / 14
53.1% KP
6,968
7.3% share
8,269g
26 CS · 1/m
Red side
DefeatjuIy#broke
Fiora · Top
3 / 6 / 0
17.6% KP
9,071
14.9% share
8,175g
145 CS · 5.8/m
NAgurin#EU1
Lillia · Jungle
2 / 9 / 5
41.2% KP
12,630
20.8% share
9,856g
168 CS · 6.7/m
Auden#SLIME
Nasus · Mid
5 / 5 / 2
41.2% KP
14,573
23.9% share
11,939g
197 CS · 7.8/m
IdolLoL#NA1
Kalista · ADC
5 / 7 / 3
47.1% KP
18,100
29.7% share
11,942g
216 CS · 8.6/m
brabro#bbbbb
Renata Glasc · Support
2 / 5 / 8
58.8% KP
6,489
10.7% share
7,901g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
