Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 10 days ago
3 / 3 / 22
K / D / A
61%
Kill participation
432.4
Damage / min
8,488g
342.5 gold / min
91
36 placed · 8 cleared
26
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFAT RTD PIG CHUD#OINK
Riven · Top
8 / 9 / 5
56.5% KP
22,031
25.9% share
10,896g
131 CS · 5.3/m
RexRequired#dino
Lee Sin · Jungle
3 / 9 / 3
26.1% KP
8,369
9.8% share
9,407g
135 CS · 5.4/m
Win Worlds#2000
Azir · Mid
4 / 6 / 6
43.5% KP
18,809
22.1% share
10,454g
201 CS · 8.1/m
TL Yeon#7lol
Zeri · ADC
6 / 7 / 3
39.1% KP
21,295
25% share
13,372g
242 CS · 9.8/m
CHICKENORBUNNY#CLUCK
Swain · Support
2 / 10 / 12
60.9% KP
14,679
17.2% share
7,561g
21 CS · 0.8/m
Red side
VictoryThanatoes#kr2
Renekton · Top
5 / 4 / 8
31.7% KP
16,207
13.9% share
11,244g
220 CS · 8.9/m
不过尔尔#zzz
Kindred · Jungle
17 / 6 / 6
56.1% KP
29,415
25.3% share
14,860g
181 CS · 7.3/m
Samuel Broadley#Gday
Lucian · Mid
14 / 2 / 13
65.9% KP
40,454
34.8% share
15,458g
235 CS · 9.5/m
Nightheroo#NA1
Viktor · ADC
2 / 8 / 14
39% KP
19,561
16.8% share
10,922g
162 CS · 6.5/m
Zven#S16XD
Bard · Support
3 / 3 / 22
61% KP
10,717
9.2% share
8,488g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
