Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 10 days ago
9 / 7 / 1
K / D / A
40%
Kill participation
717.9
Damage / min
11,679g
479.3 gold / min
14
10 placed · 1 cleared
164
6.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat这不合理#0606
Ambessa · Top
7 / 9 / 5
48% KP
28,313
36% share
10,935g
181 CS · 7.4/m
pentaless#NA4
Nunu & Willump · Jungle
1 / 7 / 8
36% KP
8,690
11% share
8,848g
161 CS · 6.6/m
7Wylly7#NA1
Gangplank · Mid
3 / 7 / 9
48% KP
15,418
19.6% share
9,649g
178 CS · 7.3/m
Zven#S16XD
Jhin · ADC
9 / 7 / 1
40% KP
17,494
22.2% share
11,679g
164 CS · 6.7/m
樱吹雪#bloom
Karma · Support
5 / 9 / 8
52% KP
8,830
11.2% share
7,973g
26 CS · 1.1/m
Red side
Victorycooolddd#JOHN6
Fiora · Top
4 / 8 / 6
25.6% KP
21,892
21.9% share
10,875g
182 CS · 7.5/m
Helperz#NA1
Hecarim · Jungle
12 / 2 / 8
51.3% KP
20,301
20.3% share
15,315g
257 CS · 10.5/m
Maple#Mid
Syndra · Mid
10 / 3 / 10
51.3% KP
26,616
26.6% share
13,342g
220 CS · 9/m
fame and glory#known
Draven · ADC
4 / 7 / 7
28.2% KP
11,800
11.8% share
13,209g
192 CS · 7.9/m
captain of china#1u1u
Sylas · Support
9 / 5 / 12
53.8% KP
19,579
19.5% share
11,355g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
