Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 10 days ago
2 / 6 / 7
K / D / A
60%
Kill participation
533.7
Damage / min
9,013g
397.6 gold / min
9
6 placed · 0 cleared
178
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryComeback#pure
Yone · Top
8 / 1 / 1
26.5% KP
18,616
22.7% share
13,179g
222 CS · 9.8/m
sry#77777
Jarvan IV · Jungle
10 / 1 / 11
61.8% KP
13,367
16.3% share
12,577g
173 CS · 7.6/m
SexySquirtle#bunz
Viktor · Mid
2 / 4 / 5
20.6% KP
15,805
19.3% share
8,547g
178 CS · 7.9/m
humzh#boshy
Draven · ADC
11 / 6 / 10
61.8% KP
26,797
32.7% share
14,376g
180 CS · 7.9/m
Hiccup1357#duck
Lulu · Support
3 / 3 / 18
61.8% KP
7,463
9.1% share
7,852g
29 CS · 1.3/m
Red side
DefeatI WILL NEVER FF#FIGHT
Gnar · Top
1 / 6 / 5
40% KP
10,564
20.3% share
7,511g
173 CS · 7.6/m
不过尔尔#zzz
Kindred · Jungle
11 / 7 / 1
80% KP
14,663
28.2% share
11,806g
145 CS · 6.4/m
ShinyObject#NA1
Lissandra · Mid
0 / 4 / 8
53.3% KP
6,545
12.6% share
7,056g
163 CS · 7.2/m
Zven#S16XD
Jhin · ADC
2 / 6 / 7
60% KP
12,098
23.2% share
9,013g
178 CS · 7.9/m
Prime#0629
Camille · Support
1 / 11 / 6
46.7% KP
8,173
15.7% share
5,848g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
