Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 9 days ago
4 / 4 / 9
K / D / A
46.4%
Kill participation
1,081.1
Damage / min
13,460g
541.3 gold / min
24
10 placed · 3 cleared
255
10.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMK1Paris#NA1
Mordekaiser · Top
2 / 2 / 4
21.4% KP
21,028
19.1% share
9,019g
191 CS · 7.7/m
Colby#owo
Rek'Sai · Jungle
8 / 2 / 15
82.1% KP
19,202
17.4% share
13,310g
178 CS · 7.2/m
Rebopah#99999
Yasuo · Mid
12 / 2 / 11
82.1% KP
32,574
29.6% share
13,274g
191 CS · 7.7/m
Zven#S16XD
Sivir · ADC
4 / 4 / 9
46.4% KP
26,884
24.4% share
13,460g
255 CS · 10.3/m
Cupic#Hwei
Sona · Support
2 / 2 / 21
82.1% KP
10,534
9.6% share
8,576g
30 CS · 1.2/m
Red side
DefeatFiji#Zone
Sion · Top
1 / 5 / 1
16.7% KP
15,462
18.6% share
7,894g
206 CS · 8.3/m
biteys property#rawr
Kindred · Jungle
7 / 7 / 2
75% KP
24,255
29.2% share
11,835g
193 CS · 7.8/m
Pai thru Mist#NA0
Diana · Mid
0 / 6 / 5
41.7% KP
11,522
13.9% share
7,464g
152 CS · 6.1/m
YouTube Karhus#TwTV1
Karthus · ADC
3 / 4 / 7
83.3% KP
27,681
33.3% share
11,383g
242 CS · 9.7/m
Riot Koyuncu#NA1
Taric · Support
1 / 6 / 9
83.3% KP
4,110
5% share
6,903g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
