Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 7 days ago
9 / 7 / 17
K / D / A
68.4%
Kill participation
1,273.5
Damage / min
19,047g
469.3 gold / min
59
16 placed · 13 cleared
299
7.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathumzh#boshy
Singed · Top
4 / 7 / 7
36.7% KP
24,489
14.7% share
14,840g
231 CS · 5.7/m
LFT Sheiden#PHL1
Graves · Jungle
6 / 7 / 10
53.3% KP
38,641
23.2% share
20,406g
344 CS · 8.5/m
十THANOS十#GOD
Cho'Gath · Mid
5 / 6 / 4
30% KP
27,266
16.3% share
16,117g
321 CS · 7.9/m
yokosei#よこせい
Zeri · ADC
15 / 10 / 6
70% KP
67,085
40.2% share
24,272g
350 CS · 8.6/m
Isles#000
Lulu · Support
0 / 8 / 19
63.3% KP
9,427
5.6% share
11,235g
29 CS · 0.7/m
Red side
VictoryAC Scholar#8200
Kayle · Top
8 / 4 / 12
52.6% KP
41,939
23.4% share
18,784g
333 CS · 8.2/m
BookiLol#OP1
Lee Sin · Jungle
7 / 6 / 9
42.1% KP
21,405
12% share
16,539g
271 CS · 6.7/m
Dun#NA1
Cassiopeia · Mid
12 / 4 / 11
60.5% KP
51,509
28.8% share
17,047g
287 CS · 7.1/m
Zven#S16XD
Kalista · ADC
9 / 7 / 17
68.4% KP
51,684
28.9% share
19,047g
299 CS · 7.4/m
REDEMPTION#lmao
Renata Glasc · Support
2 / 9 / 26
73.7% KP
12,364
6.9% share
12,042g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
