Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 7 days ago
4 / 1 / 7
K / D / A
37.9%
Kill participation
603.3
Damage / min
11,244g
511.9 gold / min
27
10 placed · 2 cleared
186
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAC Scholar#8200
Garen · Top
3 / 9 / 0
50% KP
17,807
31.2% share
8,934g
169 CS · 7.7/m
LFT Sheiden#PHL1
Kindred · Jungle
1 / 7 / 2
50% KP
8,884
15.6% share
7,335g
133 CS · 6.1/m
gg wtf#neeko
Neeko · Mid
2 / 6 / 1
50% KP
15,156
26.6% share
8,010g
182 CS · 8.3/m
TL Yeon#7lol
Kai'Sa · ADC
0 / 4 / 0
0% KP
12,484
21.9% share
8,087g
203 CS · 9.2/m
Breezyyy#NA1
Alistar · Support
0 / 3 / 0
0% KP
2,720
4.8% share
4,690g
22 CS · 1/m
Red side
VictoryZven#S16XD
Sion · Top
4 / 1 / 7
37.9% KP
13,252
17% share
11,244g
186 CS · 8.5/m
Gromp#213
Lee Sin · Jungle
12 / 0 / 7
65.5% KP
20,376
26.2% share
12,070g
187 CS · 8.5/m
never type#1998
Riven · Mid
6 / 3 / 6
41.4% KP
17,421
22.4% share
10,122g
170 CS · 7.7/m
stupid song#6 12
Lux · ADC
7 / 1 / 7
48.3% KP
18,391
23.7% share
10,308g
183 CS · 8.3/m
REDEMPTION#lmao
Leona · Support
0 / 1 / 15
51.7% KP
8,308
10.7% share
5,859g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
