Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 4 days ago
13 / 3 / 8
K / D / A
70%
Kill participation
1,149.6
Damage / min
24,590g
621.2 gold / min
39
16 placed · 7 cleared
390
9.9 CS / min
Objective control
0
Dragons
3
Baron
10
Towers
1
Inhibitors
1
Herald
5
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBozoBeaterBob44#NA2
Gragas · Top
4 / 1 / 8
40% KP
24,609
18.5% share
18,320g
313 CS · 7.9/m
末王 终末#星核猎手
Udyr · Jungle
8 / 4 / 4
40% KP
19,064
14.3% share
18,712g
343 CS · 8.7/m
2 GUCCI BELTS GG#MONEY
Kog'Maw · Mid
4 / 7 / 8
40% KP
33,119
24.9% share
12,695g
187 CS · 4.7/m
Zven#S16XD
Jhin · ADC
13 / 3 / 8
70% KP
45,506
34.2% share
24,590g
390 CS · 9.9/m
REDEMPTION#lmao
Rell · Support
1 / 10 / 19
66.7% KP
10,694
8% share
11,343g
30 CS · 0.8/m
Red side
DefeatElden#0927
Gnar · Top
1 / 5 / 6
28% KP
21,393
12.4% share
12,831g
300 CS · 7.6/m
Josedeodo#NA12
Jayce · Jungle
10 / 4 / 9
76% KP
54,983
31.8% share
19,689g
289 CS · 7.3/m
PhyMini#NA1
Viktor · Mid
4 / 5 / 5
36% KP
40,492
23.4% share
15,453g
338 CS · 8.5/m
Maykel#NA1
Caitlyn · ADC
8 / 10 / 8
64% KP
34,224
19.8% share
20,092g
346 CS · 8.7/m
free xeirzo#L3000
Neeko · Support
2 / 6 / 13
60% KP
21,755
12.6% share
11,062g
59 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
