Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 4 days ago
5 / 5 / 14
K / D / A
59.4%
Kill participation
965.5
Damage / min
13,597g
558.8 gold / min
21
9 placed · 3 cleared
227
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Camille · Top
5 / 4 / 3
38.1% KP
24,825
25.7% share
9,039g
166 CS · 6.8/m
Yuuji#247
Twisted Fate · Jungle
7 / 5 / 5
57.1% KP
23,215
24.1% share
12,089g
177 CS · 7.3/m
Magnificano#Galio
Galio · Mid
3 / 6 / 6
42.9% KP
21,466
22.2% share
9,264g
175 CS · 7.2/m
Heechan#david
Yunara · ADC
6 / 7 / 4
47.6% KP
22,809
23.6% share
10,920g
165 CS · 6.8/m
SHAK#HAHA
Alistar · Support
0 / 10 / 11
52.4% KP
4,171
4.3% share
6,303g
21 CS · 0.9/m
Red side
VictoryFiji#Zone
Sion · Top
3 / 5 / 12
46.9% KP
21,068
23.7% share
9,644g
181 CS · 7.4/m
Bad Apple#2nd
Bel'Veth · Jungle
9 / 3 / 10
59.4% KP
17,380
19.6% share
15,229g
224 CS · 9.2/m
Groszak#NA1
Locke · Mid
15 / 5 / 6
65.6% KP
19,677
22.2% share
12,082g
167 CS · 6.9/m
Zven#S16XD
Kalista · ADC
5 / 5 / 14
59.4% KP
23,495
26.4% share
13,597g
227 CS · 9.3/m
Iron Player#NA1
Thresh · Support
0 / 3 / 21
65.6% KP
7,211
8.1% share
7,685g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
