Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 4 days ago
17 / 5 / 16
K / D / A
75%
Kill participation
2,002.8
Damage / min
19,984g
712 gold / min
20
7 placed · 3 cleared
268
9.5 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrokenBlade#12345
Gangplank · Top
11 / 1 / 12
52.3% KP
32,350
22.8% share
15,299g
259 CS · 9.2/m
mobutu#210
Hecarim · Jungle
9 / 7 / 10
43.2% KP
15,746
11.1% share
14,060g
217 CS · 7.7/m
ROooooookie#NA1
Syndra · Mid
4 / 6 / 9
29.5% KP
20,367
14.3% share
10,541g
171 CS · 6.1/m
Zven#S16XD
Kalista · ADC
17 / 5 / 16
75% KP
56,211
39.5% share
19,984g
268 CS · 9.5/m
From Iron#1123
Camille · Support
3 / 7 / 20
52.3% KP
17,501
12.3% share
9,719g
22 CS · 0.8/m
Red side
DefeatJmanslamTTV#Fresh
Fiora · Top
2 / 7 / 5
26.9% KP
13,427
12.4% share
10,202g
201 CS · 7.2/m
LFT Sheiden#PHL1
Kindred · Jungle
10 / 9 / 5
57.7% KP
32,010
29.5% share
12,651g
190 CS · 6.8/m
Ausar#7123
Yasuo · Mid
6 / 6 / 6
46.2% KP
25,436
23.4% share
13,061g
256 CS · 9.1/m
cookie#이쿠키
Cassiopeia · ADC
6 / 13 / 3
34.6% KP
27,624
25.5% share
10,924g
145 CS · 5.2/m
Isles#000
Renata Glasc · Support
2 / 10 / 16
69.2% KP
9,973
9.2% share
8,938g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
