Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · Yesterday
4 / 7 / 9
K / D / A
48.1%
Kill participation
1,049.5
Damage / min
12,025g
482.6 gold / min
11
8 placed · 0 cleared
223
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstockfish laner#NA1
Ambessa · Top
7 / 12 / 2
33.3% KP
18,837
21.9% share
9,412g
133 CS · 5.3/m
TheSkyfallsforme#Rin
Ekko · Jungle
7 / 8 / 9
59.3% KP
17,535
20.4% share
11,443g
156 CS · 6.3/m
Ragna#Hunt
Locke · Mid
8 / 10 / 6
51.9% KP
17,089
19.9% share
10,178g
150 CS · 6/m
Zven#S16XD
Lucian · ADC
4 / 7 / 9
48.1% KP
26,150
30.4% share
12,025g
223 CS · 8.9/m
IJY#002
Braum · Support
1 / 9 / 15
59.3% KP
6,404
7.4% share
6,792g
22 CS · 0.9/m
Red side
VictoryRhaastie#fan
Riven · Top
16 / 8 / 10
56.5% KP
35,195
31.7% share
17,685g
216 CS · 8.7/m
Will#NA12
Aatrox · Jungle
11 / 4 / 7
39.1% KP
23,945
21.6% share
13,315g
212 CS · 8.5/m
Jesse Pinkman#LYON
Cassiopeia · Mid
8 / 3 / 10
39.1% KP
27,129
24.4% share
12,771g
229 CS · 9.2/m
Hoang 荒#2004
Yasuo · ADC
10 / 6 / 9
41.3% KP
18,690
16.8% share
13,322g
180 CS · 7.2/m
까 비#까 비
Rell · Support
1 / 6 / 21
47.8% KP
6,104
5.5% share
7,944g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
