Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 22 hours ago
6 / 7 / 5
K / D / A
47.8%
Kill participation
887.3
Damage / min
14,035g
501.8 gold / min
21
9 placed · 4 cleared
220
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEALERSZ#FIST
Kalista · Top
6 / 6 / 7
56.5% KP
22,038
22.3% share
13,657g
261 CS · 9.3/m
SUPERMEGAHUMPER#9000
Singed · Jungle
2 / 10 / 8
43.5% KP
12,991
13.2% share
9,878g
157 CS · 5.6/m
Ragna#Hunt
Corki · Mid
8 / 6 / 2
43.5% KP
29,808
30.2% share
13,929g
276 CS · 9.9/m
Zven#S16XD
Yunara · ADC
6 / 7 / 5
47.8% KP
24,815
25.2% share
14,035g
220 CS · 7.9/m
Turtle Server#lmfao
Leona · Support
1 / 9 / 12
56.5% KP
8,960
9.1% share
7,283g
20 CS · 0.7/m
Red side
Victorynooneknows14#23432
Tristana · Top
1 / 4 / 2
8.1% KP
5,962
6% share
11,903g
241 CS · 8.6/m
far from home#kr33
Lillia · Jungle
8 / 4 / 12
54.1% KP
15,889
16% share
14,223g
233 CS · 8.3/m
起風了#eve
Yone · Mid
5 / 2 / 4
24.3% KP
7,918
8% share
11,852g
220 CS · 7.9/m
CHICKENORBUNNY#CLUCK
Swain · ADC
13 / 4 / 13
70.3% KP
31,920
32.2% share
18,010g
241 CS · 8.6/m
T0mio#NA1
Kog'Maw · Support
10 / 9 / 16
70.3% KP
37,502
37.8% share
12,098g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
