Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 20 hours ago
9 / 4 / 6
K / D / A
51.7%
Kill participation
887.6
Damage / min
14,823g
539.3 gold / min
27
13 placed · 4 cleared
270
9.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNinkey#300
Gwen · Top
3 / 5 / 0
13.6% KP
13,281
16.3% share
10,734g
187 CS · 6.8/m
pentaless#NA4
Maokai · Jungle
3 / 2 / 5
36.4% KP
11,306
13.9% share
10,882g
195 CS · 7.1/m
Pobelter#NA1
Tristana · Mid
8 / 6 / 3
50% KP
26,673
32.7% share
14,876g
245 CS · 8.9/m
brabro#bbbbb
Jinx · ADC
7 / 7 / 2
40.9% KP
17,637
21.6% share
13,612g
252 CS · 9.2/m
CHICKENORBUNNY#CLUCK
Swain · Support
1 / 9 / 12
59.1% KP
12,636
15.5% share
8,353g
35 CS · 1.3/m
Red side
VictoryRhaastie#fan
Riven · Top
2 / 2 / 8
34.5% KP
16,883
16.4% share
12,155g
252 CS · 9.2/m
kituruken#1717
Elise · Jungle
12 / 4 / 8
69% KP
27,644
26.8% share
15,627g
210 CS · 7.6/m
Evan#lai
Varus · Mid
6 / 7 / 4
34.5% KP
24,347
23.6% share
13,124g
238 CS · 8.7/m
Zven#S16XD
Caitlyn · ADC
9 / 4 / 6
51.7% KP
24,394
23.7% share
14,823g
270 CS · 9.8/m
AnUglyBroccoli#TTV
Bard · Support
0 / 5 / 17
58.6% KP
9,842
9.5% share
7,838g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
